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Work

What we've shipped

The build behind the sell-through — product, workflows and engineering, shipped.

What we've shipped

The build behind the sell-through.

Scale-up

Built for traction, not yet for scale

Before
PLAYE had strong momentum, but product friction and operational overhead were limiting scale.
We did
Simplified how customers got started, redesigned onboarding and pricing, launched Early Pay, and automated global payouts to remove scaling bottlenecks.
After
PLAYE scaled to US$2M ARR (+2.4× YoY), reached 210 paying brands, and cut project turnaround time by 3×.

New product

85k community → first custom app

Before
Strong demand signals, but no product experience—just a dev scope.
We did
Designed the full app end-to-end and led delivery with founders + dev team from vision to MVP. Set up a structured beta kit so early usage produces real learning, not noise.
After
A coherent, beta-ready product and a clear iteration path, supported by ongoing fractional PM oversight through beta.

Spin-out

Internal capability to commercial product

Before
Strong internal proof of value, but the wedge and day-0 experience weren't tight enough to sell and deploy consistently.
We did
Defined the right initial wedge, then redesigned the core front-end flows around that wedge and packaged it into a pilot plan.
After
A sharper story and a more intuitive operator experience—ready for partner pilots and a repeatable rollout motion.

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